Hotfix (v1.0.1) + Some minor changes (v1.0.2)


Required Update: VS221_InventoryGridDragDrop.js (1.0.2)

What’s new:

  • Fixed - Context “Use” slot: Using an item from the context menu now consumes from the exact clicked grid slot (no more wrong-slot deduction).

  • Fixed - Menu soft-lock: Exiting the inventory while a target/face selection was active could block opening the game menu. This no longer occurs.

  • Changed - Hotbar behavior: You can now drag icons between hotbar slots to reorder. Drag an icon off the hotbar to unassign it.

Files

VS221_InventoryGridDragDrop (v1.0.2).js 163 kB
39 days ago

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Comments

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Thanks a lot for these fixes and the hotbar improvement!

(+1)

Yeah. I’ll keep updating and fixing it to make the plugin as perfect as possible.

(1 edit)

Please do tell me if anything I request would be disproportionally much work, though 😋

I can’t easily tell that apart as a user of the plugin in all cases, and some things I’d like to do probably aren’t useful in general. It’s still a bit off, but I’ll likely ask for some advice on customising the plugin for my projects at some point.

(+1)

It’s fine.  I’ve gamed a lot, so I want perfect, fast actions with no bugs.